Kampanya |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Lenguahe |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Only members of the nimble clan ever attain enough skill to be called Master Slayers. They wear patchy green/brown robes to show their high status, and as camoflage. Such is the value placed on these masters of death that the clan shells out a fortune on magic amulets which allow them to teleport to different allied villages.
Special Notes: This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them. This unit can use one move to teleport between any two empty villages controlled by its side.
Advances from: | Orcish Slayer |
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Advances to: | |
Cost: | 50 |
HP: | 56 |
Mga galaw: | 7 |
XP: | 150 |
Antas: | 3 |
Alignment: | magulo |
ID | Master Slayer |
Mga Abilidad: | skirmisher, teleport |
dagger espada | 11 - 2 suntukan | backstab | |
throwing knives espada | 6 - 4 ranged | marksman poison |
Resistances: | |
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espada | -30% |
tusukin | -20% |
epekto | -20% |
apoy | 0% |
malamig | 0% |
arcane | 0% |
Pook | Movement Cost | Depensa |
---|---|---|
Castle | 1 | 70% |
Cave | 2 | 50% |
Coastal Reef | 2 | 50% |
Deep Water | - | 0% |
Flat | 1 | 60% |
Forest | 2 | 70% |
Frozen | 2 | 40% |
Hills | 2 | 70% |
Impassable | - | 0% |
Mountains | 3 | 70% |
Mushroom Grove | 2 | 70% |
Sand | 2 | 40% |
Shallow Water | 2 | 40% |
Swamp | 2 | 40% |
Unwalkable | - | 0% |
Village | 1 | 70% |